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09-15-2009, 10:36 PM | #63 |
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EA never had good drift physics =(
there shouldnt be a difference between drift and grip, should be all one physics engine in a game with weight transfer and a dynamic tire model system.
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09-15-2009, 10:53 PM | #64 | |
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im reading alot of mixed reviews on this game from here
Need for Speed Shift - Release Day! » VirtualR - Sim Racing News basically alot of sim guys are either saying its great with the physics, and some guys are saying everything is great but the physics are less than forza and gt5 *not that its bad but to sim racers forza and gt5 are not near sim like*. Quote:
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09-15-2009, 11:44 PM | #66 |
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im actually tempted to take this back and get a refund...The actual racing isnt bad, but the drifting had me like "WTF?!"...I can drift in forza with no prob but soon as I hold/hit the ebrake on NFS: Shift its like it just says "Fuck you dude this isnt forza its NEED FOR SPPEEEEEDDD!!!" lol
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09-16-2009, 04:27 AM | #68 |
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Few things can hold their own against the Forza and Gran Tourismo series.
I'd rather wait for Forza 3. It's coming out sometime next month anyhow. Dirt 2, or whatever that new rally game w/ good reviews is looks intriguing though. http://www.metacritic.com/games/platforms/ps3/dirt2 |
09-16-2009, 08:33 AM | #69 |
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I've grown up playing GT and even play alittle bit of grid and forza here and there. This game didn't impress me at all. Its alot of show, one of those games that after 30min. of playing its not fun or exciting anymore at least IMO.
But... Everyone i know that doesnt play racing games except for maybe NFS etc. Loved it, i guess its a matter of choice/opinion/experience. LOL, i was actually hoping this was good too.
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09-16-2009, 09:10 AM | #71 |
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Listen zilviaheads, I know you guys have a discussion going on here and I'mmma let you finish but....
Forza 3 will be one of the best racing game of ALL TIME!!!!! *gives back the thread to people on the computer talking about NFS: Shift* ***Takes back thread**** OF ALL TIME!!!! *gives it back again* |
09-16-2009, 09:35 AM | #72 | |
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Quote:
some of you guys are just spoiled.
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09-16-2009, 01:58 PM | #73 |
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just tried it on my pc with logitech G25, it feels just like prostreet, same menu feel, buy your car, race to unlock more. Its just like prostreet but with a more professional euro attitude instead of the amateur "coming up racer who starts off with a junky s13" environment you where placed in prostreet.
You may play it for a week tops, then put it down because it will get repeative. If your one of those people who liked prostreet and grid you may love this.. Grid's graphics where horribly soaked in hdr bloom which people mistake for eye candy, Shift's graphics are good... You can turn off the race line, turn off the speed blur, but the steering feedback just doesnt feel right imo, its not aggressive enough. The car modding is ok, same old crappy nasty bodykits that make you wonder where did they get the idea and nasty fictional car skins *Fidanza on a lambo?". Did notice the pulled fenders being with the bodykit and stuff like chuki sideskirts and kouki front bumper on the s13. I can see the price dropping of this game as time goes by as every need for speed game does in 3 months or so, tho people will buy it because of the hype and what they believe is a good racing game. No race qualifying but like anyone takes the time to do that anyways, even tho thats like a requirement for a sim game. Everytime i start the pc game, it always asks you what language do you want today lol and you have to watch that annoying wheel animation every time. Dunno if the console game always asks you that or not. Something someone mentioned on another forum , was that how the announcer talks to you like your a moron lol. Sometimes the AI cars slow down alot for a corner lol
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09-16-2009, 02:01 PM | #74 |
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The drifting sucks ass it is so horrible on the new NFS the only car that u could get a decent drift on is the Falkon mustang and thats cause he helped make the game
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09-16-2009, 02:17 PM | #76 |
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idk what happened with Gittin doing the drifting but I really hope is isnt gonna take the heat for this horrible screw up. I like the racing a lot, tweaking all the sensitivity settings in the options menu make things so much better. The way it comes out of the box every car slides around every turn its horrible, and high speed straights were horrible if you needed to make a slight turn. Luckily it can all be corrected to your needs through the adjust menu in the options.
I like the game, I love the in car views, definitly the best I have seen in terms of details, its the little things that add up. Some problems I have is my car changes color in like every race, and sometimes the replays continue over and over. I hope forza turns out good, its got a lot of stuff and I hope that doesnt hurt it. EDIT: About the drifting, I should say its good if its a big track like tokyo (looks like the ship yard from grid) However, the ebisu touge is HORRIBLE, so small, to tight of a road |
09-16-2009, 02:29 PM | #77 |
went a rented the game this week. so far i have mixed feelings on it. like the majority of everyone else i think the drifting was way better in grid, however you get to set your car up with nfs. so could be i haven't found the setup that works for me yet on it. and graphics i'd say they are better on nfs. some of the upgrades just don't make sense to me. like why should i have to pay 15g for a 3" race exhaust? i feel like that should be either a staged upgrade or bundled in with the engine or turbo. and 2g's for a steering wheel on the interior upgrade again. would have liked to see a setup like forza or gt on picking a choosing pieces to upgrade separate.
just my .02 |
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09-16-2009, 08:27 PM | #79 |
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This game is not bad, its not the physics that are hard, its the responsiveness from the controller that is bad. The actual physics are decent, but you cant get your driver to do what you want in a responsive fashion, i wonder how it is with a wheel....
If anyone is on the fence I say go and buy it, its got alot to offer. I have also driven just about every sim out there so I know what good video game physics should feel like, and this is the best need for speed has ever done, you just need to mess with the controls and responsiveness. |
09-16-2009, 09:15 PM | #80 |
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Found these on the XBOX forums, makes the game feel alot better.
Steering Dead Zone - 15% Accel Dead Zone - 10% Brake Dead Zone - 10% Steering sensitivity - 5% Acell Sensitivity - 5% Brake sensitivity - 5% Speed steering Sensitivity - 100% |
09-16-2009, 11:52 PM | #81 |
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Yeah, this game blows.
Totally fake shit. The only thing that it has going for it is that it's "pretty" and kids will probably like it because they have no idea how a real car should handle. Save your money. Pick up Dirt 2. Its a fucking blast. Fast paced, pretty and you won't blow your brains out trying to drive it. Thank me later.
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09-17-2009, 12:32 AM | #82 |
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ok played it some more, its not too bad, i can see the "want" to continue playing it just to build up your experience etc, its like a rpg racing game lmao. One thing tho they should allow you to tune your car before you enter the race, what they did tho is only allow you to tune it all the way at the beginning menu, so you cant really test your adjustments on the fly like other games.
Its got the best graphics and damage model bar none. Physics could use a lil work still. Again im playing on PC steering wheel, i dunno about console with a gamepad since i dont really play racing games too much with a gamepad so i cant comment on how it feels with the controller.
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09-17-2009, 02:05 AM | #83 | |
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Quote:
What dead zone/sensitivity settings are you using HyperTek?
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09-17-2009, 02:23 AM | #85 |
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i love the game.... so much fun......
Pro mode w/ wheel = extremely awesome..... very fun The drifting, hands down is the worst ...... EVAR! Goes hand in Hand with their terrible photomode..... god i hate it but everything else is great: visual effects a+++ sounds a+++ physics a+++ AI a+++ fun factor a+++
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09-17-2009, 08:47 AM | #87 |
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I think its a love hate thing, if you can learn how to drive in it and set your control settings right its a blast. If you can't then your going to suck and talk shit on the game, right now I have everything set right and the game kicks ass.
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09-17-2009, 03:14 PM | #88 |
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I think with any racing game it takes getting used to the settings, It took a bit just to get used to the grip portion of the game. The drift for sure is messed up but I think that it's gonna take a bit getting used to the controls and tweaking them/the settings to get it working properly. I have the pc version and so far the game is not too bad,give me a few more days to try out some different stuff and we will see where it goes from there. However if anyone here is a drift master in that game I would like to hear about it. It's no easy feat to get that car to stay on the road.
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09-17-2009, 04:22 PM | #90 |
Post Whore!
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To all you guys saying drifting sucks/unrealistic: What did you think of the drifting in Grid?
I'll be honest, I "got" GRID right after coming home from a track day in my S14, and drifting in my living room on a bigscreen with my Logitech Momo setup in the S15 (Pro mode, always interior view) was freakishly realistic. I mean like, with more power, RHD and a set of Greddy gauges, I'd confuse the two. Seriously. I'm curious whether you guys that hate Shift's drifting liked GRID's, and why?
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