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03-07-2008, 12:52 AM | #121 |
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Damn it's been a while since this was updated. But it looks like the US version of GT5 Prologue will have a little more than the Japanese version, for those who care haha.
http://ps3.ign.com/articles/857/857267p1.html Key US-only features - car tunabililty - drift mode
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03-10-2008, 10:40 AM | #123 | |
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You'll get the hardcopy for the same price, which is a better deal IMO. Otherwise, at this point in time, I'd suggest just waiting for the US copy, which actually has more content.
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03-10-2008, 11:24 PM | #126 |
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Yeah, I was thinking the same. By the time you beat that version, the US version, which will have more features, will be out by then.
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03-12-2008, 06:05 PM | #127 |
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Nice gallery: http://www.ps3fanboy.com/photos/gran...-5-prologue-1/
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03-15-2008, 06:37 PM | #128 |
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Got an email from GTPlanet. Here's a link with more details on the US/Euro exclusive features for GT5: Prologue.
http://www.gtplanet.net/
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03-27-2008, 11:37 AM | #129 |
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Ah son of a delayed bitch...
http://ps3.ign.com/articles/862/862361p1.html 2009 release, not surprised though.
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03-27-2008, 11:52 AM | #130 |
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That's OK with me. I don't have money for a PS3 yet.
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03-27-2008, 12:07 PM | #131 | |
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That's blocked for me at work Is it just the full game that is delayed? Prologue is still coming out on time right? |
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03-27-2008, 04:59 PM | #139 | |
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03-28-2008, 10:24 AM | #140 |
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TEH MEGATONZ! (ign forum nerd phrase)
GT5 may have damage! http://www.autoblog.com/2008/03/28/g...g-being-consi/
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03-28-2008, 10:32 AM | #141 | |
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03-28-2008, 10:34 AM | #142 |
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IIRC I read an interview with Kaz and I think he said they've been developing one for a long time. They just have not been able to implement it. And it's not complete. I do remember he said it would have to be far more realistic then Forza's engine for him to approve it.
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03-28-2008, 10:41 AM | #143 |
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Yeah I'm wishfully thinking this will be some revolutionary dynamic damage system where none of the panels will damage the same way. For example, the amount of paint scraping off depending on the velocity of impact to another car or wall, or intensity of a dent and/or ripples for the same reason. Seems extreme though.
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03-28-2008, 10:43 AM | #144 | |
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03-28-2008, 12:01 PM | #146 | |
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GT3 was the best to drift with. GT2 was . GT1 started it all.
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03-28-2008, 12:26 PM | #147 |
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GT3 was my favorite of all. GT4 just felt like more of the same.
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03-28-2008, 12:50 PM | #150 | |
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In any case, ill be recieving my PS3 monday in anticipation of this game.
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